Team Ninja is not exactly known for RPGs. The Japanese studio is probably most famous for its work on the action-adventure series “Ninja Gaiden” and the “Dead or Alive” fighting games. But in recent years, the team has worked on a number of action role-playing games, including the likes of “Nioh” and “Stranger of Paradise: Final Fantasy Origin.” Its latest game, “Wo Long: Fallen Dynasty,” follows in the footsteps of those titles and is due to launch on PC, PlayStation, and Xbox in March.
Taking place in a fantasy world, “Wo Long: Fallen Dynasty” follows a nameless soldier from Ancient China who is tasked with hunting down demonic monsters that threaten the Three Kingdoms. Like Team Ninja’s other RPGs, this game will be more linear than many other examples of the genre, but that should allow for a tighter plot and better character development.
Most excitingly, “Wo Long: Fallen Dynasty” appears to have a rather unique combat system that puts the emphasis on deflecting enemy attacks and then countering with deadly blows. Doing so adds to a spirit gauge that can then be used to unleash special moves or a divine beast that will aid the player in their fight. Of course, it’s impossible to tell just how engaging this new system will be until we get to see it in action, but early glimpses do look very promising.